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- > Nobody should be using the Blitter in BM for a good number of reasons:
- >
- > 1) It's slower than the CPU for almost everything except some complicated
- > bitplane operations. Even then the CPU is not significantly behind.
- >
- > 2) The blitter locks the bus - causing big problems with mouse packets & other
- > important interrupts when used for anything larger than an average sprite.
- >
- > 3) The blitter is no longer a reliable device. Current accelerators are forced
- > to half-clock it to prevent problems when running a 20Mhz+ bus. This means slow
- > blits or unreliable blits. Either way, it's can no longer be relied upon.
- >
- > 4) I can not think of anything we might need from the Blitter we can not do more
- > easily with the CPU. Truecolour is the simplest screen format we have, and drawing
- > in this mode is easier than using the Blitter anyway.
-
- Only one last quetion. WHY THE H*LL DID ATARI PUT THAT PIECE OF SHIT IN THE FALCON!
-
- > If the blitter had been a parallel DMA device, then it would have been useful, but
- > in it's current form it offers nothing but more problems. Let's avoid it.
-
- Well, if they are going to put the blitter in the falcon, why not do it properly?
- It sound to me like Atari have some realy _great_ ideas (and I mean _great_ just look
- at the falcon) but they _always_ screw things up in the end (just look at the Jaguar..).
- Maybe if SiliconGraphics bought the rights for the falcon and released a lowcost
- graphics station! Wow! :-)
- Sorry, of topic. :-\
-
- //Magnus Kollberg
-
-